#include "builtins.h" #include "blocktype.h" static int my_w = -1; static int my_h; static int x_out; static char priv_dummy; static BLOCKDIMS size(void) { int w_l; int w_r; int w_out; if (my_w < 0) { w_l = widthof("L",1); w_r = widthof("R",1); w_out = widthof("Out",3); my_w = ((w_l > w_r) ? w_l : w_r) + w_out + (3 * font_space); x_out = my_w - w_out - font_space; my_h = 3 * font_baselineskip; } return((BLOCKDIMS){.w=my_w,.h=my_h}); } static void setup(void (*cont)(void *, void *), void *arg) { (*cont)(&priv_dummy,arg); } static void destroy(void *pv __attribute__((__unused__))) { } static void render(void *pv __attribute__((__unused__)), Drawable d, GC gc_bg, GC gc_fg) { int y; XFillRectangle(disp,d,gc_bg,0,0,my_w,my_h); XDrawLine(disp,d,gc_fg,0,0,my_w-2,0); XDrawLine(disp,d,gc_fg,my_w-1,0,my_w-1,my_h-2); XDrawLine(disp,d,gc_fg,my_w-1,my_h-1,1,my_h-1); XDrawLine(disp,d,gc_fg,0,my_h-1,0,1); y = font_baseline + (font_baselineskip / 2); XDrawString(disp,d,gc_fg,font_space,y,"L",1); y += font_baselineskip; XDrawString(disp,d,gc_fg,font_space,y,"R",1); y = font_baseline + font_baselineskip; XDrawString(disp,d,gc_fg,x_out,y,"Out",3); } static const char *ins[] = { "L", "R" }; BLOCKTYPE block_output = { .name = "Output", .n_in = 2, .ins = &ins[0], .n_out = 0, .outs = 0, .n_param = 0, .params = 0, .compute_size = &size, .setup = &setup, .destroy = &destroy, .render = &render };