#ifndef WH_H264PRED_H_6955052a_ #define WH_H264PRED_H_6955052a_ /* * This file was stolen from ffmpeg and modified for usability here. * The original is * * Copyright (c) 2003 Michael Niedermayer * * This version is a derivative work of that version. It is not free * software; it is licensed under the GNU Lesser General Public * License version 2.1, which places nontrivial restrictions on what * may be done with it. (I'm not terribly happy about that, but for * my purposes accepting LGPL-infected code is a lower price than * reimplementing it all myself.) * * The LGPL v2.1 as distributed with ffmpeg is in the accompanying file * `LGPL-v2.1'. */ #include #include "dsputil.h" /** * Prediction types */ //@{ #define VERT_PRED 0 #define HOR_PRED 1 #define DC_PRED 2 #define DIAG_DOWN_LEFT_PRED 3 #define DIAG_DOWN_RIGHT_PRED 4 #define VERT_RIGHT_PRED 5 #define HOR_DOWN_PRED 6 #define VERT_LEFT_PRED 7 #define HOR_UP_PRED 8 // DC edge (not for VP8) #define LEFT_DC_PRED 9 #define TOP_DC_PRED 10 #define DC_128_PRED 11 // RV40 specific #define DIAG_DOWN_LEFT_PRED_RV40_NODOWN 12 #define HOR_UP_PRED_RV40_NODOWN 13 #define VERT_LEFT_PRED_RV40_NODOWN 14 // VP8 specific #define TM_VP8_PRED 9 ///< "True Motion", used instead of plane #define VERT_VP8_PRED 10 ///< for VP8, #VERT_PRED is the average of ///< (left col+cur col x2+right col) / 4; ///< this is the "unaveraged" one #define HOR_VP8_PRED 11 ///< unaveraged version of #HOR_PRED, see ///< #VERT_VP8_PRED for details #define DC_127_PRED 12 #define DC_129_PRED 13 #define DC_PRED8x8 0 #define HOR_PRED8x8 1 #define VERT_PRED8x8 2 #define PLANE_PRED8x8 3 // DC edge #define LEFT_DC_PRED8x8 4 #define TOP_DC_PRED8x8 5 #define DC_128_PRED8x8 6 // H264/SVQ3 (8x8) specific #define ALZHEIMER_DC_L0T_PRED8x8 7 #define ALZHEIMER_DC_0LT_PRED8x8 8 #define ALZHEIMER_DC_L00_PRED8x8 9 #define ALZHEIMER_DC_0L0_PRED8x8 10 // VP8 specific #define DC_127_PRED8x8 7 #define DC_129_PRED8x8 8 //@} /** * Context for storing H.264 prediction functions */ typedef struct H264PredContext{ void (*pred4x4 [9+3+3])(uint8_t *src, const uint8_t *topright, int stride);//FIXME move to dsp? void (*pred8x8l [9+3])(uint8_t *src, int topleft, int topright, int stride); void (*pred8x8 [4+3+4])(uint8_t *src, int stride); void (*pred16x16[4+3+2])(uint8_t *src, int stride); void (*pred4x4_add [2])(uint8_t *pix/*align 4*/, const DCTELEM *block/*align 16*/, int stride); void (*pred8x8l_add [2])(uint8_t *pix/*align 8*/, const DCTELEM *block/*align 16*/, int stride); void (*pred8x8_add [3])(uint8_t *pix/*align 8*/, const int *block_offset, const DCTELEM *block/*align 16*/, int stride); void (*pred16x16_add[3])(uint8_t *pix/*align 16*/, const int *block_offset, const DCTELEM *block/*align 16*/, int stride); }H264PredContext; void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth, const int chroma_format_idc); void ff_h264_pred_init_arm(H264PredContext *h, int codec_id, const int bit_depth, const int chroma_format_idc); void ff_h264_pred_init_x86(H264PredContext *h, int codec_id, const int bit_depth, const int chroma_format_idc); #endif