/* * This file was stolen from ffmpeg and modified for usability here. * The original is * * Copyright (c) 2003-2010 Michael Niedermayer * * This version is a derivative work of that version. It is not free * software; it is licensed under the GNU Lesser General Public * License version 2.1, which places nontrivial restrictions on what * may be done with it. (I'm not terribly happy about that, but for * my purposes accepting LGPL-infected code is a lower price than * reimplementing it all myself.) * * The LGPL v2.1 as distributed with ffmpeg is in the accompanying file * `LGPL-v2.1'. */ #include "h264dsp.h" #include "dsputil.h" #if 0 #include #include "avcodec.h" #endif #define BIT_DEPTH 8 #include "h264dsp_template.c" #undef BIT_DEPTH #define BIT_DEPTH 9 #include "h264dsp_template.c" #undef BIT_DEPTH #define BIT_DEPTH 10 #include "h264dsp_template.c" #undef BIT_DEPTH void ff_h264dsp_init(H264DSPContext *c, const int bit_depth, const int chroma_format_idc) { #undef FUNC #define FUNC(a, depth) a ## _ ## depth ## _c #define H264_DSP(depth) \ c->h264_idct_add= FUNC(ff_h264_idct_add, depth);\ c->h264_idct8_add= FUNC(ff_h264_idct8_add, depth);\ c->h264_idct_dc_add= FUNC(ff_h264_idct_dc_add, depth);\ c->h264_idct8_dc_add= FUNC(ff_h264_idct8_dc_add, depth);\ c->h264_idct_add16 = FUNC(ff_h264_idct_add16, depth);\ c->h264_idct8_add4 = FUNC(ff_h264_idct8_add4, depth);\ if (chroma_format_idc == 1)\ c->h264_idct_add8 = FUNC(ff_h264_idct_add8, depth);\ else\ c->h264_idct_add8 = FUNC(ff_h264_idct_add8_422, depth);\ c->h264_idct_add16intra= FUNC(ff_h264_idct_add16intra, depth);\ c->h264_luma_dc_dequant_idct= FUNC(ff_h264_luma_dc_dequant_idct, depth);\ if (chroma_format_idc == 1)\ c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma_dc_dequant_idct, depth);\ else\ c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma422_dc_dequant_idct, depth);\ \ c->weight_h264_pixels_tab[0]= FUNC(weight_h264_pixels16, depth);\ c->weight_h264_pixels_tab[1]= FUNC(weight_h264_pixels8, depth);\ c->weight_h264_pixels_tab[2]= FUNC(weight_h264_pixels4, depth);\ c->weight_h264_pixels_tab[3]= FUNC(weight_h264_pixels2, depth);\ c->biweight_h264_pixels_tab[0]= FUNC(biweight_h264_pixels16, depth);\ c->biweight_h264_pixels_tab[1]= FUNC(biweight_h264_pixels8, depth);\ c->biweight_h264_pixels_tab[2]= FUNC(biweight_h264_pixels4, depth);\ c->biweight_h264_pixels_tab[3]= FUNC(biweight_h264_pixels2, depth);\ \ c->h264_v_loop_filter_luma= FUNC(h264_v_loop_filter_luma, depth);\ c->h264_h_loop_filter_luma= FUNC(h264_h_loop_filter_luma, depth);\ c->h264_h_loop_filter_luma_mbaff= FUNC(h264_h_loop_filter_luma_mbaff, depth);\ c->h264_v_loop_filter_luma_intra= FUNC(h264_v_loop_filter_luma_intra, depth);\ c->h264_h_loop_filter_luma_intra= FUNC(h264_h_loop_filter_luma_intra, depth);\ c->h264_h_loop_filter_luma_mbaff_intra= FUNC(h264_h_loop_filter_luma_mbaff_intra, depth);\ c->h264_v_loop_filter_chroma= FUNC(h264_v_loop_filter_chroma, depth);\ if (chroma_format_idc == 1)\ c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma, depth);\ else\ c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma422, depth);\ if (chroma_format_idc == 1)\ c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma_mbaff, depth);\ else\ c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma422_mbaff, depth);\ c->h264_v_loop_filter_chroma_intra= FUNC(h264_v_loop_filter_chroma_intra, depth);\ if (chroma_format_idc == 1)\ c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma_intra, depth);\ else\ c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma422_intra, depth);\ if (chroma_format_idc == 1)\ c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma_mbaff_intra, depth);\ else\ c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma422_mbaff_intra, depth);\ c->h264_loop_filter_strength= 0; switch (bit_depth) { case 9: H264_DSP(9); break; case 10: H264_DSP(10); break; default: H264_DSP(8); break; } }