#include "2dmath.h" FPOINT addf2(FPOINT a, FPOINT b) { return((FPOINT){.x=a.x+b.x,.y=a.y+b.y}); } FPOINT subf2(FPOINT a, FPOINT b) { return((FPOINT){.x=a.x-b.x,.y=a.y-b.y}); } FPOINT scalef(FPOINT a, double f) { return((FPOINT){.x=a.x*f,.y=a.y*f}); }