#include #include "obj.h" #include "mon.h" #include "vars.h" #include "dice.h" #include "time.h" #include "fuses.h" #include "debug.h" #include "screen.h" #include "display.h" #include "signals.h" #include "mon-@-you.h" #include "digdungeon.h" #include "filldungeon.h" #include "main.h" void die(int exitcode) { cleanupscreen(); exit(exitcode); } int main(void); int main(void) { initsignals(); initrandom(); curtime = time_zero(); initfuses(); initscreen(); inityou(); initdisplay(); digdungeon(); initobj(); cleardungeon(); filldungeon(); debugcatch(); initmonst(); setup_you(); init_track(); while (1) tick(); }