#ifndef WH_FILLDUNGEON_H_e8cafe62_ #define WH_FILLDUNGEON_H_e8cafe62_ #include "structs.h" /* * APIs exported by filldungeon.c. Currently there is only the one. */ /* * Main routine, called during dungeon creation at startup, for filling * the dungeon with objects. */ extern void filldungeon(void); /* * Generate an object for, or as if for, random object placement, but * with a specific type, passed in. */ extern OBJ *obj_gen(int); #endif