Things not yet implemented (some may never be): - phasing, perception, and digging not blocked by level edges - LVF_WRAPAROUND levels always center view on player - food and hunger - false maps - searching with only a chance of finding anything that's there - traps other than arrow traps - clouds on the Plane of Air - magic resistance - wand of digging damages a few monsters - unlimited-size levels - tools - bags and other containers - potions of levitation infravision gain strength restoration giant strength heroism - rings of stealth slow digestion - scrolls of hold others secret finding knowledge (show hit/dmg/def rolls) - wands of wishing undead turning death lightning ball acid ball random-element ball acid bolt random-element bolt polymorph darkness disintegration sleep