/*************************************************************************** * * All modifications in this file to the original code are * (C) Copyright 1992, ..., 2007 the "DOSEMU-Development-Team". * * for details see file COPYING.DOSEMU in the DOSEMU distribution * * * SIMX86 a Intel 80x86 cpu emulator * Copyright (C) 1997,2001 Alberto Vignani, FIAT Research Center * a.vignani@crf.it * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * Additional copyright notes: * * 1. The kernel-level vm86 handling was taken out of the Linux kernel * (linux/arch/i386/kernel/vm86.c). This code originaly was written by * Linus Torvalds with later enhancements by Lutz Molgedey and Hans Lermen. * ***************************************************************************/ #ifndef _EMU86_CODEGEN_X86_H #define _EMU86_CODEGEN_X86_H #include "codegen.h" #include "vgaemu.h" #define HOST_ARCH_X86 #define TAILSIZE 7 #define TAILFIX 1 /* If you undefine this, in 16-bit stack mode the high 16 bits of ESP * will be zeroed after every push/pop operation. There's a small * possibility of breaking some code, you can easily figure out how. * For 32-bit stacks, keeping ESP is also a waste of time. */ #undef KEEP_ESP ///////////////////////////////////////////////////////////////////////////// extern unsigned int VgaAbsBankBase; extern unsigned int Exec_x86(TNode *G, int ln); ///////////////////////////////////////////////////////////////////////////// #define STD_WRITE_B G3M(0x88,0x07,0x90,Cp); #define STD_WRITE_WL(m) G3((m)&DATA16?0x078966:0x900789,Cp) #define GenAddECX(o) if (((o) > -128) && ((o) < 128)) {\ G2(0xc183,Cp); G1((o),Cp); } else {\ G2(0xc181,Cp); G4((o),Cp); } #define GenLeaECX(o) if (((o) > -128) && ((o) < 128)) {\ G2(0x498d,Cp); G1((o),Cp); } else {\ G2(0x898d,Cp); G4((o),Cp); } #define GenLeaEDI(o) if (((o) > -128) && ((o) < 128)) {\ G2(0x7f8d,Cp); G1((o),Cp); } else {\ G2(0xbf8d,Cp); G4((o),Cp); } #define StackMaskEBP {G2(0x6b23,Cp); G1(Ofs_STACKM,Cp); } ///////////////////////////////////////////////////////////////////////////// // get all flags and let them on the stack #define PopPushF(Cp) if (((Cp)==BaseGenBuf)||((Cp)[-1]!=PUSHF)) \ G2(0x9c9d,(Cp)) // cld; btl $0xa,EFLAGS(%ebx); jnc 1f; std; 1f: #define GetDF(Cp) \ G4M(CLD,TwoByteESC,0xba,0x63,Cp); \ G1(Ofs_EFLAGS,Cp); \ G4M(0x0a,JNB_JAE,0x01,STD,Cp); ///////////////////////////////////////////////////////////////////////////// // // 'no-jump' version, straight #define Gen66(mode, Cp) \ *(Cp)=OPERoverride; Cp+=BTA(BitDATA16, mode) // 'no-jump' version, tricky (depends on bit position) #define G2_4(mode, val, Cp) \ *((int *)(Cp))=(val); Cp+=BT24(BitDATA16, mode) ///////////////////////////////////////////////////////////////////////////// #endif