The ZX Frame Buffer (Leo) Page
   A White Paper on ZX   (50 page Postscript document)
  Credits
  Preface
 Chapter 1 -  Introduction 
 Chapter 2 -  LeoCommand ASIC
 Chapter 3 -  CF Bus
 Chapter 4 -  CD Bus
 Chapter 5 -  CX Bus
 Chapter 6 -  LeoFloat ASIC
 Chapter 7 -  LeoDraw ASIC
 Chapter 8 -  Frame Buffer
 Chapter 9 -  LeoCross ASIC
 Chapter 10 -  Output RAMDAC
 Chapter 11 -  Pixel Clock Synthesizer
 Chapter 12 -  Boot Prom
  Glossary
  Credits
  Preface
 Chapter 1 -  Introduction to the Leo Graphics Accelerator
 Chapter 2 -  Functional Description
 Chapter 3 -  Address map
 Chapter 4 -  Address Space Detail
 Chapter 5 -  LeoCommand (LC) Chip Registers
 Chapter 6 -  LeoDraw (LD) Chip Registers
 Chapter 7 -  LeoCross (LX) Chip Registers
 Chapter 8 -  RAMDAC Registers
  Glossary
 Kishore's  Leo Driver Design Doc
  Paul's Notes on Rendering Code in the Header Files
  Paul's Notes on How XGL sets up rendering on the ZX
  "What Color should that Polygon be?" - Notes on Color Selectors
 
This page last updated November 9, 1995.